Author Archives: Samantha Miller

Presenting Engaging Design Projects at Goldsmiths

We’ve been working with the latest cohort of Goldsmiths’ MA Design students on their current term project, ‘Engaging Design.’ The design research brief asks students to engage with a Public Body in the UK of their choosing as a starting point.

Quicksand Celebrates 10 Years

Our REACH partners Quicksand are celebrating their 10 year anniversary, and we wanted to congratulate them on these years of remarkable design research work and innovative projects. Their projects, such as Project Sammaan, tackle complex issues like sanitation systems in India’s urban slums, and approach them with an innovative lens using design research methods.

Launching the Inclusive Technology Prize

STBY worked with Nesta, the UK’s innovation charity, to create an animated film for the launch of their Inclusive Technology Prize.

Apogee Hosts UXHK 2015

Apogee, our partner in the REACH network for Global Design Reserach, recently hosted their annual User Experience Hong Kong Event (UXHK). Through presentations, discussions, and workshops, the event aims to bring together designers across disciplines to re-examine what it means to design meaningful experiences for both people and businesses.

Modifying and applying tools to context

We recently hosted a day-long workshop with Microsoft, where we explored the potentials of the tools in the DIY Toolkit (Development Impact & You) for their team. In this immersive hands-on workshop we looked at how these tools can be used among multidisciplinary design teams, to both communicate design research findings to stakeholders as well as identify design actions for the future. UsingĀ behaviour filmsĀ and heuristic data as our starting point, we looked at how these tools can provide a beneficial structure to the ongoing, open-ended collaborations amongst designers. The tools in the DIY Toolkit are versatile and can be applied […]